Power; Blood Fiend is an SSR card from update 21.5.
Power; Blood Fiend
Blood Devil Fiend; Part time Safety Devil Hunter
Evolution
- PowerBase form
- Power; Blood FiendEvolution 1
Evolving
Power; Blood Fiend evolves from Power with the following materials:
- x1Power
- x100Devil Parts
- x45Blood-Tear
- x1Fiend Contract
- x30Common Essence
- x20Uncommon Essence
- x10Rare Essence
- x4Epic Essence
- x4Evolution Essence
- x4Card Fragment
- x100,000Coins
- x1SSR Fragment
Obtainment

Obtainment Method: Evolution
Steps: Evolve Power.
Stats
+0.0% from levels · 100 cap at this prestige
No ascension bonus
Needs A3 and level 100
- HP
- 3,380
- ATK
- 478
- DEF
- 338
- SPD
- 610
Base stat
Base stat
Base stat
Base stat
Abilities
Passive
Whenever no enemies on the battlefield are affected by
Bleed, gain +25% Damage Reduction for the rest of battle.
Blood FiendPassive
Each attack cycles to a new Blood Attack; The current Blood Attack is displayed as a status on this card.
Blood Hammer:
• Deals increased damage and ignores 20% Damage Reduction.
Blood Knives:
• Strikes twice and applies a randomized DoT.
Blood Spear:
• Targets the Backline and inflicts
Bleed equal to 60% of damage dealt.
Blood Scythe:
• Deals AoE damage with a 20% chance to
Stun for 1 turn.
Blood Rain:
• Deals heavy AoE damage then heals enemies for 5% HP.
Blood Transfer:
• Converts 10% of current HP into healing for all allies.
